Investigate removing built-in Canvas Debugger in favour of WebExtension
Categories
(DevTools Graveyard :: Canvas Debugger, enhancement, P3)
Tracking
(firefox57 fix-optional, firefox67 fixed)
Tracking | Status | |
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firefox57 | --- | fix-optional |
firefox67 | --- | fixed |
People
(Reporter: sole, Assigned: yulia)
References
Details
Attachments
(2 files)
Updated•8 years ago
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Updated•7 years ago
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Comment 1•7 years ago
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Comment 2•7 years ago
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Comment 3•7 years ago
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This one is a bit hard to find, but this needs to be removed too: https://searchfox.org/mozilla-central/rev/5053031ba7621fa8f63f42de4c204ab3561e4e59/devtools/client/themes/toolbars.css#189 :)
Updated•7 years ago
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Updated•7 years ago
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Updated•7 years ago
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Updated•7 years ago
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Updated•7 years ago
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Updated•7 years ago
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Comment 4•7 years ago
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Backed out 13 changesets (bug 1342237, bug 1403944, bug 1403938, bug 1528296) for subsuite gpu failures
push that caused the failures: https://treeherder.mozilla.org/#/jobs?repo=autoland&resultStatus=testfailed%2Cbusted%2Cexception&classifiedState=unclassified&selectedJob=233374281&revision=285c56c2914625c8418613cdbe35436c355ea4dc
backout: https://hg.mozilla.org/integration/autoland/rev/75b49fcc27432b8fbc25ea3c5226445fd25190df
Comment 7•7 years ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/9867bfb9fb4d
https://hg.mozilla.org/mozilla-central/rev/8d2a9c87c452
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Updated•7 years ago
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Updated•7 years ago
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Comment 8•6 years ago
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Why was the Canvas debugger silently removed without any warning????
I've just run into an issue with my 2D canvas drawing context code that I needed the canvas inspector for, and I'm just spent 1/2 hour trying to find it - only to run into this bug.
Spector.js is suggested as an alternative (link: https://addons.mozilla.org/en-US/firefox/addon/spector-js/#&gid=1&pid=2), but as far as I can tell it's only for WebGL contexts, which I'm not using (I'm using a 2D drawing context instead).
Does anyone know at least of an alternative to this? It was an essential feature that I used regularly when developing canvas-based applications.
I haven't done any canvas-based development for a while because of other University work pressures, but now that I'm back to it I'm shocked and rather disappointed.
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Description
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